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Should MW3 go more in the direction of MW2 or Black Ops

#1 User is offline   Sgmaster4 

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Posted 11 January 2011 - 03:16 AM


I personally like MW2 better than Black Ops. But i do like the Cod points system.
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#2 User is offline   call of duty 

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Posted 11 January 2011 - 05:10 AM

i think they should do it more like black ops because of zombies thats the best thing on call of duty black ops but mordern wafare 2 is good every cod is good but
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#3 User is offline   HowIsThatNameTaken? 

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Posted 11 January 2011 - 09:27 AM

View Postcall of duty, on 11 January 2011 - 05:10 AM, said:

i think they should do it more like black ops because of zombies thats the best thing on call of duty black ops but mordern wafare 2 is good every cod is good but


Spec Ops wasn't a horrid idea, it just needs work. No need for us to steal Zombie Mode.
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#4 User is offline   Jett 

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Posted 11 January 2011 - 07:48 PM

no zombies, leave that for COD. But I would like to see more Spec Ops and possibly a co-op campaign. My biggest thing is multiplayer though. I like the gameplay of MW2 much better, but some features of Black Ops was better. Things like teammate revive, WAGER MATCHES, claymore pickup, THEATER MODE, SAM turrets, DIVING, custom player cards, and the currency system. Unlike MW2 and COD, there should be more to choose from when voting for a map before a match. Oh and make some 'just for fun' lobbies like pistols only, etc.
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#5 User is offline   RealTimeWarfare 

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Posted 17 January 2011 - 02:49 PM

I think it should have spec ops and zombies and the coop campaign is a must have a mix between all of them through another persons eyes but has soap and reznof and price like everybody with mw2 or 1 graphics
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#6 User is offline   Asdf 

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Posted 21 January 2011 - 02:07 PM

Black Ops might have been a little too balanced (shit smg's, nerf'd sniper rifles) but it was definitely going in the right direction.
I much prefer the weapons in MW2 and thought that they just looked crap in Blops, along with the camo patterns. Black Op's Graphics really leave a lot to be desired, but it still remains a very enjoyable game. I'd like to see the game go more towards Black Ops in terms of overall gameplay, but aggressively towards MW2 in terms of art direction and graphics.
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#7 User is offline   bloodtox 

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Posted 21 January 2011 - 09:11 PM

Few things..i say keep combat training bring back spec ops (but make it like a game mode) where other players try to stop you from completing different missions. Maybe have it in big team games like 20 v 20 perhaps. I was really looking forward to black ops but i cant get past how bad the maps are..there to camp friendly, where'as in modern warfare 2 you had long sightlines with easy entrances. Just some hopes :blink:
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#8 User is offline   Asdf 

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Posted 21 January 2011 - 10:46 PM

View Postbloodtox, on 21 January 2011 - 09:11 PM, said:

Few things..i say keep combat training bring back spec ops (but make it like a game mode) where other players try to stop you from completing different missions. Maybe have it in big team games like 20 v 20 perhaps. I was really looking forward to black ops but i cant get past how bad the maps are..there to camp friendly, where'as in modern warfare 2 you had long sightlines with easy entrances. Just some hopes :blink:


Yeah the maps suck, they just don't seems as complex and detailed as the ones in MW2. I've always liked IW's map designing better than that of Treyarch.
It just seems like less of a contained map area and more of an open place that could actually exist in the real world.
And doesn't it seem like there aren't very many accessible buildings in Treyarch games? It's just something i've noticed...
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#9 User is offline   bloodtox 

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Posted 22 January 2011 - 01:48 AM

View PostAsdf, on 21 January 2011 - 10:46 PM, said:

Yeah the maps suck, they just don't seems as complex and detailed as the ones in MW2. I've always liked IW's map designing better than that of Treyarch.
It just seems like less of a contained map area and more of an open place that could actually exist in the real world.
And doesn't it seem like there aren't very many accessible buildings in Treyarch games? It's just something i've noticed...


Yeah the most we can do is go in a few building but most of the time its outdoors..not much creativity imo.
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