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MW3 Kill Streaks

#1 User is offline   SwaggDaddy 

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Posted 23 May 2011 - 12:40 PM


OK so for kill streaks i believe that they should count towards you kill streak. my prediction would be that they will have UAV, Counter UAV, sentry gun, care package, some sort of air strike, attack helicopter, chopper gun and who knows what else. i hope they have ALOT more kill streaks to choose from some at a very high kill rate to get. i also hope they bring back titles and emblems that way we can all get our very popular spinning nuke emblem... IDK gimme your impute im out PEACE!
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#2 User is offline   Chainzs 

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Posted 25 May 2011 - 03:26 PM

As long as they can get rid of boosters like we had on MW2, i don't have anything against the nuke
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#3 User is offline   Fattank093 

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Posted 27 May 2011 - 09:41 AM

Breach charges so you could go different ways into a building without having to go the same way and get killed by someone knowing that you are going that way and you have to get at least 6 kills to use them
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#4 User is offline   jwittig2 

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Posted 14 July 2011 - 07:08 PM

Well here is a list of killstreaks I thought might be interesting (feel free to critique):

IED (4 Kills)- Basically you can go to any vehicle or inanimate object and set it with a proximity explosive.

Land mines (5 Kills)- This you would get a top down wiew of the map and can select a area to place land mines.

Fuel air bomb (7 Kills)- This is a bomb that bursts just above the area it is dropped and which fills the air with a mist of fuel then a small spark or explosion ignites the fuel with explosive force, if you have played mercenaries you are familar with this.

Weapons Cache (5 Kills)- with this one once you activate the killstreak you will receive intel on a weapons cache that only you have access to where you can get any weapon in the game even if you have not unlocked it.

Safe House (7 Kills)- this would be good for objective games like CTF, here you would get a top down view of the map and select a building as a safe house, then a chopper comes in and drops troops in it and it is boarded up and if any enemy come in the immediate vacinity they get mowed down.

Infiltrator (7 Kills)- My Fave. This will be like a care package thats dropped in and once you collect it you are then camoflaged as the enemy name green and everything, except to your teammates. You can then go around and kill them behind their back. The effect will not wear off until you are killed by the other team.

Sniper team (8 Kills)- This would similar to attack chopper, where you set it on a certain area and any enemy that happen to wander into that area get sniped.

Zombie horde (25 Kills)- Like a tactical nuke. Once launch a zombie horde begins to over run the map, you can fight back but the numbers will make it impossible to survive.
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#5 User is offline   mwsr 

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Posted 14 July 2011 - 07:30 PM

I want a killstreak that is difficult to reach, to make it more interesting.
Jwttig2: Good idea to put your killstreaks in all the killstreaks threads.
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#6 User is offline   jwittig2 

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Posted 15 July 2011 - 10:52 AM

View Postmwsr, on 14 July 2011 - 07:30 PM, said:

I want a killstreak that is difficult to reach, to make it more interesting.
Jwttig2: Good idea to put your killstreaks in all the killstreaks threads.

Thanks. I figured maybe with that much exposure maybe someone at IW might seed it. Who knows what could happen.
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#7 User is offline   Gend 

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Posted 15 July 2011 - 01:23 PM

View PostFattank093, on 27 May 2011 - 09:41 AM, said:

Breach charges so you could go different ways into a building without having to go the same way and get killed by someone knowing that you are going that way and you have to get at least 6 kills to use them

thats actually kind of a cool idea. i like that
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#8 User is offline   Gend 

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Posted 15 July 2011 - 01:25 PM

View Postjwittig2, on 14 July 2011 - 07:08 PM, said:

Zombie horde (25 Kills)- Like a tactical nuke. Once launch a zombie horde begins to over run the map, you can fight back but the numbers will make it impossible to survive.

Id say 20 zombies spawn... every kill they get creates a new one.. they are killable through headshots.
i dont like map stoppers.
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#9 User is offline   jwittig2 

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Posted 15 July 2011 - 06:35 PM

View PostGend, on 15 July 2011 - 01:25 PM, said:

Id say 20 zombies spawn... every kill they get creates a new one.. they are killable through headshots.
i dont like map stoppers.

Fair enough. I like your opinion
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